Luminaire 3D (XML Format)
The L3D geometry format allows luminaires to be defined by Wavefront .OBJ files. The L3D is a ZIP-compressed archive that contains at least the OBJ files and a
structure.xml file. The XML file can be used to define the OBJ models position, rotation and other attributes to form a complex model with the necessary light emission surfaces. Optionally, different components of a luminaire with degrees of freedom can be defined, e.g. to represent gimbal systems or luminaires with movable objects.
The easiest way to create L3D files is by using the L3D Editor, which is described in the tooling chapter. The current version and published releases on the other hand can always be found in the Download section or on Github.