GLDF .NET Parser
GLDF .NET library
Introduction
GLDF.NET ist a Microsoft .NET library for the GLDF
Features
- Serialize and deserialize GLDF XML
- 100% format coverage of version 1.0.0
- Validate GLDF XML with the GLDF XML Schema (XSD)
- Read and write .gldf container files, including all assets and signature file
- Validate .gldf container files
- No dependencies, small footprint (~400kb)
- Windows & Unix compatible
How to get started
Requirements
- .NET 6+ compatible project
Nuget package
Add the package within your IDE or using the CLI
dotnet add package GLDF.Net
XML Serialization
Serialize GLDF domain DTOs to XML string
All models in the following examples are incomplete. For valid GLDF luminaires/sensors please read the documentation.
var serializer = new GldfXmlSerializer();
var root = new Root {Header = new Header {Author = "Github Example"}};
var xml = serializer.SerializeToString(root);
Serialize GLDF domain DTOs to .xml file
var serializer = new GldfXmlSerializer();
var root = new Root {Header = new Header {Author = "Github Example"}};
serializer.SerializeToFile(root, @"c:\some\file\path\luminaire.xml");
Deserialize GLDF XML string to domain DTOs
var serializer = new GldfXmlSerializer();
var xml = @"<Root><Header><Author>Github Example</Author></Header></Root>";
Root root = serializer.DeserializeFromString(xml);
Deserialize GLDF .xml file to domain DTOs
var serializer = new GldfXmlSerializer();
var filePath = @"c:\some\file\path\luminaire.xml";
Root root = serializer.DeserializeFromFile(filePath);
Set custom XML Serializer settings
XmlWriterSettings settings = new XmlWriterSettings();
settings.Encoding = Encoding.UTF32; // UTF-8 by default
settings.Indent = false; // true by default
// ...more settings
var serializer = new GldfXmlSerializer(settings);
XML validation
Validate XML string with GLDF XmlSchema
var gldfXmlValidator = new GldfXmlValidator();
var xml = @"<Root><Header><Author>Github Example</Author></Header></Root>";
IEnumerable<ValidationHint> validationResult = gldfXmlValidator.ValidateString(xml);
foreach (var validationHint in validationResult)
{
Console.Write(validationHint.Severity); // Error/Info/Warning
Console.Write(validationHint.ErrorType); // For XML validation its always XmlSchema
Console.Write(validationHint.Message); // E.g. missing XML Elements etc.
Console.Write(Environment.NewLine);
}
Validate a .xml file with GLDF XmlSchema
var gldfXmlValidator = new GldfXmlValidator();
var filePath = @"c:\some\file\path\luminaire.xml";
IEnumerable<ValidationHint> validationResult = gldfXmlValidator.ValidateFile(filePath);
foreach (var validationHint in validationResult)
{
Console.Write(validationHint.Severity); // Error/Info/Warning
Console.Write(validationHint.ErrorType); // For XML validation its always XmlSchema
Console.Write(validationHint.Message); // E.g. missing XML Elements etc.
Console.Write(Environment.NewLine);
}
Set Encoding (only required when validating .xml files)
var encoding = Encoding.UTF32;
var gldfXmlValidator = new GldfXmlValidator(encoding);
var filePath = @"c:\some\file\path\luminaire.xml";
gldfXmlValidator.ValidateFile(filePath);
Container read/write
Write a .gldf container file
var containerWriter = new GldfContainerWriter();
var gldfArchive = new GldfContainer
{
Product = new Root {Header = new Header {Author = "Github example"}},
Assets = new GldfAssets(),
Signature = "some checksum"
};
var filePath = @"c:\some\file\path\luminaire.gldf";
containerWriter.WriteToFile(filePath, gldfArchive);
Read a .gldf container file
var containerReader = new GldfContainerReader();
var filePath = @"c:\some\file\path\luminaire.gldf";
GldfContainer container = containerReader.ReadFromFile(filePath);
Console.WriteLine($"Luminaire author: {container.Product.Header.Author}");
Extract a .gldf container content to a directory
var containerReader = new GldfContainerReader();
var sourceFilePath = @"c:\some\file\path\luminaire.gldf";
var targetFolder = @"c:\some\file\path\extractedContent\";
containerReader.ExtractToDirectory(sourceFilePath, targetFolder);
Create a .gldf container from content in a directory
var containerWriter = new GldfContainerWriter();
var sourceDirectory = @"c:\some\file\path\extractedContent\";
var targetFile = @"c:\some\file\path\luminaire.gldf";
containerWriter.CreateFromDirectory(sourceDirectory, targetFile);
Container Validation
Validate a GldfContainer
DTO
var validator = new GldfContainerValidator();
var gldfContainer = new GldfContainer
{
Product = new Root {Header = new Header {Author = "Github example"}},
Assets = new GldfAssets(),
Signature = "some checksum"
};
var validationResult = validator.Validate(gldfContainer);
foreach (var validationHint in validationResult)
{
Console.Write(validationHint.Severity); // Enum: Error/Info/Warning
Console.Write(validationHint.ErrorType); // Enum: E.g. InvalidZipFile
Console.Write(validationHint.Message); // E.g. Not a valid ZIP file etc.
Console.Write(Environment.NewLine);
}
Validate a .gldf container file
var validator = new GldfContainerValidator();
var filePath = @"c:\some\file\path\luminaire.gldf";
var validationResult = validator.Validate(filePath);
foreach (var validationHint in validationResult)
{
Console.Write(validationHint.Severity); // Enum: Error/Info/Warning
Console.Write(validationHint.ErrorType); // Enum: E.g. InvalidZipFile
Console.Write(validationHint.Message); // E.g. Not a valid ZIP file etc.
Console.Write(Environment.NewLine);
}
Interfaces
There are also Interfaces you can use:
// 1) Serialize XML
IGldfXmlSerializer serializer = new GldfXmlSerializer();
// 2) Validate XML
IGldfXmlValidator xmlValidator = new GldfXmlValidator();
// 3) Read GLDF container
IGldfContainerReader containerReader = new GldfContainerReader();
// 4) Write GLDF container
IGldfContainerWriter containerWriter = new GldfContainerWriter();
// 5) Validate GLDF Container
IGldfContainerValidator containerValidator = new GldfContainerValidator();